local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 306
L0_1 = {}
L1_1 = 30600
L2_1 = 30601
L3_1 = 30602
L4_1 = 30603
L5_1 = 30604
L6_1 = 30607
L7_1 = 30608
L8_1 = 30609
L9_1 = 30610
L10_1 = 30611
L11_1 = 30612
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q306DungeonAmbor"
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30601"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q306DungeonDoor"
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30602"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q306DungeonAmbor"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30600"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.id = 1002
L3_1.pos = "Q306Ambor"
L3_1.scene_id = 20009
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30610"] = L1_1
